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🏆 Block Car Racing

🏆 Block Car Racing

A Roblox experience owned by Block Car Racing.

RacingENarcadenascarmultiplayer

🏆 Block Car Racing is a racing experience created on 2025-06-01. It has 725,975 lifetime visits and 9,555 favorites. Currently, 30 players are active. The game holds a 67% like percentage. The description highlights arcade-style NASCAR racing, track voting, and weekend double cash mechanics.

Description (written by the developer; not a statement by this register)

VOTE for the track! 🚀 GO on the countdown! 🟢 TAKE the checkered flag! 🏁 WIN the championship! 🏆 WELCOME 👋 You aren't ready for this intense, arcade, NASCAR racing game with great battles, crashes, and many cars to choose from! 🔥 ENJOY the game? ❤️ Hit the thumbs up and give feedback! 👍 Cash and gem codes are given when we hit the like goal! ✅ 🤑 EVERYONE EARNS DOUBLE CASH ON WEEKENDS!

Last updated by the developer 10 Aug 2026, 04:44 UTC.

30
playing (measured 10 Aug 2026, 18:35 UTC)
725,975
lifetime visits
66%
liked (1,502 👍 / 773 👎)
10,114
favourites (13.9 per 1k visits)
1 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3513first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash & Gems
299 R$
2017 Cup Cars
239 R$
Car Customization
199 R$
2011-2012 Car of Tomorrow Pack
199 R$
2008 Car of Tomorrow Cars
179 R$
2025 Cup Playoffs
179 R$
2025 Xfinity & Craftsman Playoffs
139 R$
Cars Movie
129 R$
2x Votes
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined · welcome313,655 · 100.0% win
Getting Started · welcome146,716 · 59.8% win
1st Win · progression30,235 · 11.7% win
Without a Scratch · progression24,604 · 10.9% win
Buy a Car · other17,283 · 7.2% win
Focused Racer · other6,982 · 4.0% win
Sell a Car · other3,620 · 0.00% win
Have You Ever? · other3,268 · 0.90% win
10 Wins · progression3,125 · 0.00% win
Smoked the Competition · other2,842 · 1.4% win
Win a Championship · progression2,618 · 1.1% win
50 Wins · progression544 · 0.00% win
100 Wins · progression227 · 0.60% win
Meet the Owner · other156 · 0.00% win
250 Wins · progression58 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

666766.514 August 2026 — 67 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 66 % liked23 October 2026 — 66 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:2066no change
13 Oct 2026, 21:1966no change
3 Oct 2026, 21:1866no change
23 Sept 2026, 21:1766no change
13 Sept 2026, 20:1766no change
3 Sept 2026, 20:0866no change
24 Aug 2026, 18:2266-1
14 Aug 2026, 18:2267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.