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Sword Fight Ultimate

Sword Fight Ultimate

A Roblox experience owned by Sword Fight Ultimate Devs.

Fighting & PvPENPvPSword CombatSFOTH Inspired

Description (written by the developer; not a statement by this register)

This game is still in development Sword Fight Ultimate is a PvP game in which you fight players with Swords. This game is inspired by SFOTH (Sword Fights on the Heights).

Last updated by the developer 16 Aug 2026, 03:33 UTC.

0
playing (measured 4 Sept 2026, 05:16 UTC)
1,096
lifetime visits
88%
liked (23 👍 / 3 👎)
12
favourites (10.9 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 05:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Biggest Donation!
1,000,000 R$
Double Gigantic Donation
10,000 R$
Gigantic Donation
5,000 R$
Bigger than 'Bigger' Donation
2,000 R$
Bigger Donation
1,000 R$
Big Donation
500 R$
Donation
50 R$
Small Donation
5 R$
Tiny Donation
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome86 · 0.00% win
Meet DragonicDiceB · other33 · 0.00% win
Secret Area · secret27 · 0.00% win
10 Kills · progression3 · 0.00% win
50 Kills · progression3 · 0.00% win
100 Kills · progression3 · 0.00% win
100,000 Kills · progression2 · 0.00% win
1,000 Kills · progression2 · 0.00% win
10,000 Kills · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

885 September 2026 — 88 % liked15 September 2026 — 88 % liked5 September 202615 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 01:3388no change
5 Sept 2026, 01:0788first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.