Statue Wars [ALPHA]
A Roblox experience owned by MotivationGamez.
ShooterENteam-basedstrategyalpha
Description (written by the developer; not a statement by this register)
Welcome to Statue Wars For now, until future updates, Two teams. Two statues. One objective: destroy the enemy statue before they destroy yours. Build your army of swordsmen and lead them into battle. Fight alongside your team or challenge your rivals in strategic combat. Defend your statue or charge forward to eliminate the opposing side. Statue Wars brings fast-paced, team-based action to Roblox. Choose your team, plan your moves, and claim victory.
Last updated by the developer 4 May 2026, 05:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 09:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.