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GACHA! Capsule Morph

GACHA! Capsule Morph

A Roblox experience owned by FaL3C MULTIVERSE.

SimulatorENgachamorphingcollection

Description (written by the developer; not a statement by this register)

Spin the gacha to morph into a variety of unique characters. 🔄 Each outcome is random, determined by the gacha system. 🤫🎲 ⚡ Morph into your favorite characters—randomly! 🧩 Tons of unique characters & styles to discover 💎 Collect badges and complete your collection! 🌎 Try to unlock every single morph! Start GACHA now! 🚀💃

Last updated by the developer 21 Jan 2026, 06:04 UTC.

0
playing (measured 13 Aug 2026, 09:21 UTC)
230
lifetime visits
86%
liked (6 👍 / 1 👎)
7
favourites (30.4 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

1/2 Bubble · other74 · 0.00% win
1/2 Steve · other62 · 0.00% win
1/4 Kaufmo · collection59 · 0.00% win
1/2 The Player · other56 · 0.00% win
1/3 Boneca Ambalabu · collection53 · 0.00% win
1/3 Boogie Bot · collection48 · 0.00% win
1/4 Chimpanzini Bananini · collection44 · 0.00% win
1/7 Cappuccino Assassino · other39 · 0.00% win
1/5 Chicken · collection33 · 0.00% win
1/11 Brr Brr Patapim · other31 · 0.00% win
1/17 Lirilì Larilà · other29 · 0.00% win
1/15 Zooble · collection28 · 0.00% win
1/13 Yellow Crewmate · collection28 · 0.00% win
1/10 Sheep · collection27 · 0.00% win
1/8 Flippi-chi · collection25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.