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Squid Game: The Final Games

Squid Game: The Final Games

A Roblox experience owned by Netflix.

MinigamesENNetflix IPMini-gamesSurvival

Squid Game: The Final Games is a minigames experience created on 2025-06-02. It has recorded 32,278,327 lifetime visits and 89,652 favorites. The title maintains an 89% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

🦑 Welcome to SQUID GAME: THE FINAL GAMES 🦑 The official Netflix Squid Game Roblox experience 💸 Every game must come to an end… and we’re raising the stakes 💸 Do you have what it takes to be the last player standing? ⚰️ It’s time to play! 🚦 Red Light, Green Light 🚦 🎠 Mingle Game 🎠 🤚 Rock Paper Scissors 👊 🫣 Hide and Seek 🫣 🌟 Unlock special abilities to increase your survival chances 🌟 🏃‍♂️ Complete limited-time quests in four partner experiences 👾 🏆 Fight for your seat at the last dinner 🍽️ Promo Codes 🎉 ACTIVE = Player456 25000 LIKES 👍 = Player333 50000 LIKES 👍 = Player149 Get ready for Squid Game The Final Games! Play the games before the final challenges unfold.

Last updated by the developer 24 Oct 2025, 07:22 UTC.

0
playing (measured 10 Aug 2026, 14:21 UTC)
32,278,327
lifetime visits
89%
liked (55,150 👍 / 7,119 👎)
89,530
favourites (2.8 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:210first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

8923 August 2026 — 89 % liked2 September 2026 — 89 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3089no change
23 Aug 2026, 15:1889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.