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Han Shan Unit ✨[NEW OPEN!]πŸŽ‰[Conversion & Submission Event]

Han Shan Unit ✨[NEW OPEN!]πŸŽ‰[Conversion & Submission Event]

A Roblox experience owned by HANSAN.

OtherENmilitary simulationKorean historyexchange event

Description (written by the developer; not a statement by this register)

This game has just been opened! Play now to become a first-time user with all sorts of benefits! You will now be promoted to Sergeant when joining Open Memorial! High-quality maps and a unique unit with no power!πŸŽ– Play Now! The exchange event is currently in progress. 10000 Funds = 1 Robux Exchange Date : 11 a.m. this Sunday -Algorithmic Tag- TROOP, KOREA, ARMY, MILITARY, HANSAN, HANSAN, ROBUX, EVENT, MILITARY, KOREA, FOR, FORWARD, FORWARD

Last updated by the developer 3 May 2026, 07:03 UTC.

0
playing (measured 12 Aug 2026, 12:51 UTC)
2,853
lifetime visits
90%
liked (27 πŸ‘ / 3 πŸ‘Ž)
11
favourites (3.9 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 12:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

μ˜κ΄€κΈ‰ μž₯ꡐ 패슀
1,000 R$
P90
399 R$
μœ„κ΄€κΈ‰ μž₯ꡐ 패슀
399 R$
칭호 패슀
399 R$
Remington 870
199 R$
M249
169 R$
Vector
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Get a Rare Weapon in a Random Box!15 Β· 0.00% win
Get a Rare Gun in a Random Box! Β· collection11 Β· 0.00% win
Get a Legendary Weapon in a Random Box! Β· collection8 Β· 0.00% win
Get the Winter Dagger 2025! Β· other8 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.