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Jump Rope [Squid Game Season 3]

Jump Rope [Squid Game Season 3]

A Roblox experience owned by Fun Games Now!.

MinigamesENSquid GameParkourObstacle

Jump Rope [Squid Game Season 3] is a minigame created on 2025-06-02. The experience has accumulated 14,831,335 lifetime visits and 1,756,943 favorites. It maintains an 86% like percentage. Currently, zero users are playing. The game draws inspiration from Squid Game Season 3 and features jump rope mechanics.

Description (written by the developer; not a statement by this register)

Inspired by Squid Game Season 3. Jump the rope and don't fall into the pit! Tags: Squid Game, Season 3, Jump rope, Jump, Rope, Jack and Jill, Squid Game, Season 3, Dongdaemun

Last updated by the developer 20 Sept 2025, 11:33 UTC.

0
playing (measured 10 Aug 2026, 15:32 UTC)
14,831,335
lifetime visits
86%
liked (8,074 👍 / 1,329 👎)
1,756,553
favourites (118.4 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome9,164,600 · 0.00% win
Played 10 minutes! · progression1,694,420 · 80.0% win
Played 20 minutes! · other503,917 · 0.00% win
Played 30 minutes! · other215,528 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 2026 — 86 % liked2 September 2026 — 86 % liked22 October 2026 — 86 % liked13 August 202622 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 18:3586no change
2 Sept 2026, 18:1586no change
13 Aug 2026, 17:5186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.