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Redfall: 7

Redfall: 7

A Roblox experience owned by Eric_pokemon's Financial Managements.

ShooterENwave-based shooterstealth mechanicsstickmasterluke IP

Description (written by the developer; not a statement by this register)

Winner of 'Best Visuals' for Roblox Studio Community 2025 Summer Game Jam. This game jam's theme is 'Seven'. The game was worked on between 6/2/2025 - 6/7/2025 (MM/DD/YYYY) and has not been updated since. A wave-based looter game, with stealth mechanics, and a mineable environment. What should've been a minor underground brickbattle between 12 players quickly erupted to every roblox player choosing a side, red team and blue team; to fight eachother for years. Based on The Underground War by stickmasterluke. Credits: pan_kaktu - Modeler, Builder Sllenderbrine - Scripter, Modeler, Builder Chri_456789 - Scripter War_Dev01 - Scripter Eric_pokemon - Scripter

Last updated by the developer 21 Jul 2025, 04:25 UTC.

0
playing (measured 21 Aug 2026, 15:02 UTC)
384
lifetime visits
90%
liked (9 👍 / 1 👎)
8
favourites (20.8 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Bad ending · other70 · 0.00% win
Flawless · progression16 · 0.00% win
Good Ending · progression14 · 0.00% win
Close call · progression12 · 0.00% win
Canto 7 · progression10 · 0.00% win
Trapper · other9 · 0.00% win
7/7 · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.