Redfall: 7
A Roblox experience owned by Eric_pokemon's Financial Managements.
ShooterENwave-based shooterstealth mechanicsstickmasterluke IP
Description (written by the developer; not a statement by this register)
Winner of 'Best Visuals' for Roblox Studio Community 2025 Summer Game Jam. This game jam's theme is 'Seven'. The game was worked on between 6/2/2025 - 6/7/2025 (MM/DD/YYYY) and has not been updated since. A wave-based looter game, with stealth mechanics, and a mineable environment. What should've been a minor underground brickbattle between 12 players quickly erupted to every roblox player choosing a side, red team and blue team; to fight eachother for years. Based on The Underground War by stickmasterluke. Credits: pan_kaktu - Modeler, Builder Sllenderbrine - Scripter, Modeler, Builder Chri_456789 - Scripter War_Dev01 - Scripter Eric_pokemon - Scripter
Last updated by the developer 21 Jul 2025, 04:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 15:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.