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Hacker Troll Tower 👾

Hacker Troll Tower 👾

A Roblox experience owned by Towers Obby Studios.

Tower defenseENtower defensetrollingslap mechanic

Hacker Troll Tower 👾 is a Roblox tower-defense experience that launched in 2025. A troll-slap climbing tower themed around hackers. Across its run, it has logged 1,165,617 lifetime visits, holds a 92% like rate, has 4,024 favorites, and currently has 0 players online.

Description (written by the developer; not a statement by this register)

🧠 Can you defeat this Hacker Troll Tower? 💻 Let’s see if you're a smart hacker enough! 🏆 Finish the tower for the Winner Slap! 🖐️ Be careful, players can troll you with slaps and hacker tricks! 👍 Thumbs Up 👍 the game and join the group for the powerful Group Slap! Thanks for playing!

Last updated by the developer 18 Dec 2025, 03:39 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
1,165,617
lifetime visits
92%
liked (7,304 👍 / 621 👎)
4,025
favourites (3.5 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Owner Slap
999 R$
Hacker Slap
749 R$
Admin Commands
699 R$
Rainbow Carpet
599 R$
Rainbow Slap
549 R$
Golden Slap
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 💻 · welcome818,890 · 0.00% win
You won! · progression49,450 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9214 August 2026 — 92 % liked3 September 2026 — 92 % liked13 October 2026 — 92 % liked23 October 2026 — 92 % liked2 November 2026 — 92 % liked14 August 20262 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 17:0892no change
23 Oct 2026, 17:0792no change
13 Oct 2026, 17:0692no change
3 Sept 2026, 16:3092no change
14 Aug 2026, 14:1892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.