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Laser Gun Tower 2 🔫

Laser Gun Tower 2 🔫

A Roblox experience owned by Emberloch Studios.

Tower defenseENtower defensemobile controlsbadge rewards

Laser Gun Tower 2 🔫 is a tower-defense experience created on 2025-06-02. It has recorded 1,841,524 lifetime visits and 3,556 favorites. The game holds a 95% like percentage. Currently, zero users are playing. The description notes support for Mobile ShiftLock and badge rewards.

Description (written by the developer; not a statement by this register)

Welcome to Laser Gun Tower Tower 2! 🔫 If you read this, you should join immediately. Mobile ShiftLock ☑️ Badge Rewards ☑️ Free Commands: /korblox /headless Leave a like if you enjoy playing! Good luck!

Last updated by the developer 23 Jun 2025, 17:05 UTC.

0
playing (measured 10 Aug 2026, 14:03 UTC)
1,841,524
lifetime visits
95%
liked (4,682 👍 / 269 👎)
3,556
favourites (1.9 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
2,999 R$
Gold Magic Carpet
999 R$
Magic Carpet
799 R$
Blow Dryer
699 R$
Balloons
599 R$
Sword
499 R$
Jetpack
349 R$
Slap Hand
349 R$
Taser
299 R$
Grapple Hook
249 R$
Fusion Coil
229 R$
Gravity Coil
149 R$
Boombox
99 R$
Text Sign
49 R$
Trowel
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,148,417 · 0.00% win
Win · other189,157 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:2195no change
14 Aug 2026, 10:2095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.