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[UPDATE 1] Steal an Anime Girl

[UPDATE 1] Steal an Anime Girl

A Roblox experience owned by SigmaStud.

TycoonENanimecollectionstealing mechanic

Steal an Anime Girl is a tycoon experience created on 2025-06-02. The game has accumulated 582,808 lifetime visits and holds 2,138 favorites. It maintains a 92 percent like rating. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

UPDATE ONE! Join now to see if you can find the Two New Divines, Demon Girl and Kita! Update also added 3 more Anime Girls, see if you can collect them All! 💸 Earn cash from Anime Girls! 👀 Watch out for robbers! 😈 Steal an Anime Girl! 💰 Earns cash offline! Welcome to Steal an Anime Girl! [How To Play] • Wait for your favourite Anime Girls to appear from the tunnel! • Walk up to your favourite Anime Girls and buy them! • Look around other players' Anime Girl collections! • Steal their Anime Girls! • Look out for Special Live Events!!!! [Codes] • RELEASE • UPDATE1

Last updated by the developer 8 Jun 2026, 16:19 UTC.

0
playing (measured 10 Aug 2026, 22:46 UTC)
582,808
lifetime visits
92%
liked (2,071 👍 / 169 👎)
2,135
favourites (3.7 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Huge Bat
799 R$
Flame Bat
649 R$
2x Cash
249 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9214 August 2026 — 92 % liked23 October 2026 — 92 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:2292no change
14 Aug 2026, 19:5292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.