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Enzukai Treehouse [SPIRIT BOW!]

Enzukai Treehouse [SPIRIT BOW!]

A Roblox experience owned by DIO's Reworked AI Tests.

HorrorENhorrorsurvivalescape

Enzukai Treehouse [SPIRIT BOW!] is a horror experience created on 2025-06-02. It has accumulated 1,518,960 lifetime visits and 30,642 favorites. Currently, 8 players are active. The game holds an 86% like percentage. Tags include AI, Japan, and Survival.

Description (written by the developer; not a statement by this register)

The Mimic Mimic Jealousy Horror TreeHouse AI AI Test Japan Survival Escape Scary

Last updated by the developer 4 Aug 2026, 17:34 UTC.

8
playing (measured 10 Aug 2026, 14:07 UTC)
1,518,960
lifetime visits
85%
liked (772 👍 / 138 👎)
32,199
favourites (21.2 per 1k visits)
2 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:076first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spirit Bow
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome744,396 · 100.0% win
You died to Enzukai. · other537,543 · 100.0% win
You died to Nightmare Enzukai. · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.514 August 2026 — 86 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 85 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:4885no change
13 Oct 2026, 14:4785no change
3 Oct 2026, 14:4685no change
23 Sept 2026, 14:3885no change
13 Sept 2026, 14:3085no change
3 Sept 2026, 14:2385no change
24 Aug 2026, 12:1585-1
14 Aug 2026, 12:0886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.