Survive The Incoming Bluududs
A Roblox experience owned by hider's epec gang.
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Survive The Incoming Bluududs is a survival experience created on 2025-06-03. The game has recorded 1,074,420 lifetime visits and 8,481 favorites. It currently has zero active players. The title holds a 79% like percentage. The description notes gameplay involving crossing roads while avoiding Bluududs, with modes inspired by other titles and assets from Forsaken or Die of Death.
Description (written by the developer; not a statement by this register)
Shutdowns = Update In this game you have to cross the road while Bluududs are trying to drive over you Inspired by Survive the Bluududs Based on meme: Bluududs coming for you There's multiple modes like: c00lkidd, 007n7, Harken Most characters and music are from Forsaken or Die of Death so credits to them! Any music, sounds, or assets will be removed if asked. Join the community server and message the owner if you would like any of this to be removed. Rules ↓ No hacking No toxicity No Spamming Use common sense Avoid bypassing slurs Follow Roblox Guidelines Don't annoy people and enjoy the game Rules ↑ Credits with development: @Adiele_6: Owner of Survive The Bluududs, Makes most of the meshes for the game @e7nc: Scripts most of the time @HiderTheGreatest: Founder of this game, Gives ideas and scripts the game sometimes We do not steal assets from similar bluudud games, they are taken with permission. Similar bluudud games include: Destroy the Bluududs
Last updated by the developer 18 Nov 2025, 17:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:01 | 79 | no change |
| 14 Aug 2026, 15:00 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.