Zombie Tycoon
A Roblox experience owned by Respire Studios.
TycoonENzombie survivaltycoonrebirth mechanic
Zombie Tycoon is a tycoon experience created on 2025-06-03. It has recorded 46,592,923 lifetime visits and 26,292 favorites. Currently, 583 users are playing. The game holds a 72% like percentage. Players earn money, perform experiments, and explore the map while avoiding zombies. A helicopter feature allows rebirth for a money multiplier. The experience includes an autosave function.
Description (written by the developer; not a statement by this register)
In a world where a virus has turned most people into zombies, everyone is rushing to find the antidote. Will you be the first to save humanity? 💵 Earn money by trying to save the world 🧪 Perform experiments to test your antidote 🕹️ Explore the map with your friends. Remember to watch out for zombies 🚁 Fly in the helicopter at the end to rebirth and get a money multiplier 💾 This game has autosave
Last updated by the developer 8 Aug 2026, 13:45 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 25 Aug 2026, 14:50 | 896 | +87 |
| 25 Aug 2026, 13:50 | 809 | -131 |
| 25 Aug 2026, 12:50 | 940 | +91 |
| 25 Aug 2026, 11:50 | 849 | +65 |
| 25 Aug 2026, 10:50 | 784 | -29 |
| 25 Aug 2026, 09:50 | 813 | +54 |
| 25 Aug 2026, 08:50 | 759 | +138 |
| 25 Aug 2026, 07:50 | 621 | +88 |
| 25 Aug 2026, 06:50 | 533 | +59 |
| 25 Aug 2026, 05:50 | 474 | +10 |
| 25 Aug 2026, 04:50 | 464 | -14 |
| 25 Aug 2026, 03:50 | 478 | +12 |
| 25 Aug 2026, 02:50 | 466 | -11 |
| 25 Aug 2026, 01:50 | 477 | -23 |
| 25 Aug 2026, 00:50 | 500 | -129 |
| 24 Aug 2026, 23:50 | 629 | +25 |
| 24 Aug 2026, 22:50 | 604 | +6 |
| 24 Aug 2026, 21:50 | 598 | +4 |
| 24 Aug 2026, 20:50 | 594 | -66 |
| 24 Aug 2026, 19:50 | 660 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 14:50 | 72 | no change |
| 25 Aug 2026, 13:50 | 72 | no change |
| 25 Aug 2026, 12:50 | 72 | no change |
| 25 Aug 2026, 11:50 | 72 | no change |
| 25 Aug 2026, 10:50 | 72 | no change |
| 25 Aug 2026, 09:50 | 72 | no change |
| 25 Aug 2026, 08:50 | 72 | no change |
| 25 Aug 2026, 07:50 | 72 | no change |
| 25 Aug 2026, 06:50 | 72 | no change |
| 25 Aug 2026, 05:50 | 72 | no change |
| 25 Aug 2026, 04:50 | 72 | no change |
| 25 Aug 2026, 03:50 | 72 | no change |
| 25 Aug 2026, 02:50 | 72 | no change |
| 25 Aug 2026, 01:50 | 72 | no change |
| 25 Aug 2026, 00:50 | 72 | no change |
| 24 Aug 2026, 23:50 | 72 | no change |
| 24 Aug 2026, 22:50 | 72 | no change |
| 24 Aug 2026, 21:50 | 72 | no change |
| 24 Aug 2026, 20:50 | 72 | no change |
| 24 Aug 2026, 19:50 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.