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Takedown Mayhem

Takedown Mayhem

A Roblox experience owned by GSM Games.

Fighting & PvPENarena fightingragdoll physicsmultiplayer

Description (written by the developer; not a statement by this register)

Takedown Mayhem is an arena fighting game with randomly generated maps and ragdolls! 🌍 MAPS: Play on a variety of maps that change every match, each with a new layout and special modifiers like floods, lava, rain, or snow. 👊 ATTACKS: Use acrobatic kicks, grabs, throws, headbutts, dropkicks, and more to fight enemies. This game is more fun with friends, so consider inviting your buddies to play! Credits: Logo and Thumbnails designer: Renn4 (Renn4 on Newgrounds) Bunker and City Songs composer (made for the game): nine (SoundCloud: eric-608098174)

Last updated by the developer 22 May 2026, 22:54 UTC.

0
playing (measured 13 Aug 2026, 08:48 UTC)
6,642
lifetime visits
84%
liked (86 👍 / 16 👎)
74
favourites (11.1 per 1k visits)
3 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 08:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Takedown Mayhem! · welcome2,707 · 0.00% win
OG Player · welcome67 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.