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Project: Awakened Egoist | Beta

Project: Awakened Egoist | Beta

A Roblox experience owned by Project: Awakened Egoist | Community.

SportsENanimesportsbeta

Description (written by the developer; not a statement by this register)

A fan-made inspired game based on Blue Lock the anime. However, the game is still in Beta and we are currently working on the game. Too ez Credits to "Blue Lock" Anime. ⚠️ DISCLAIMER ⚠️: This game utilizes a custom chat system solely to implement specific features (such as Role/Rank tags) that were malfunctioning in the default chat, it is NOT to bypass roblox's FAE feature. This system is fully compliant with Roblox Community Standards. All chat messages are processed through Roblox’s standard filtering (TextService) to ensure safety. This system is not intended to, and does not, bypass any filtering rules.

Last updated by the developer 12 Mar 2026, 23:14 UTC.

0
playing (measured 16 Aug 2026, 05:01 UTC)
5,088
lifetime visits
87%
liked (27 👍 / 4 👎)
25
favourites (4.9 per 1k visits)
4 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 05:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Met The Owner - (Lightning_TYl) · other38 · 0.00% win
You Met The Co-Owner - (leggomyeggosml) · other36 · 0.00% win
You Met A Developer · other25 · 0.00% win
You Met The Assistant Manager - (TheGamester09) · other23 · 0.00% win
NOW LOCK OFF LOSER! · other17 · 0.00% win
You Met A Tester · secret10 · 0.00% win
You Met Da General Manager - (ChocolateBandanaYES) · other8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.