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Battlefields of Europe

Battlefields of Europe

A Roblox experience owned by Holstein_Dynasty.

SimulatorENNapoleonic WarsHistorical Strategy19th Century

Description (written by the developer; not a statement by this register)

The War of the Sixth Coalition (1812–1814) was a major conflict during the Napoleonic Wars, where a group of European powers united to defeat Napoleon Bonaparte after his failed invasion of Russia. The coalition included Russia, Prussia, Austria, the United Kingdom, Sweden, Spain, and Portugal. Opposing them were Napoleon’s allies such as Denmark-Norway, the Confederation of the Rhine (a group of German states), the Kingdom of Italy, and initially Naples. Bavaria and several other German states switched sides in 1813. The war began with Napoleon’s disastrous Russian campaign, where harsh winter and Russian tactics devastated his army. In 1813, the coalition forces launched a large-scale offensive in Central Europe. The turning point came at the Battle of Leipzig (also known as the Battle of Nations) in October 1813, where Napoleon was soundly defeated. In early 1814, coalition armies invaded France, eventually capturing Paris. Napoleon abdicated in April 1814 and was exiled to the isla

Last updated by the developer 2 Jul 2026, 08:54 UTC.

0
playing (measured 11 Aug 2026, 20:30 UTC)
15,800
lifetime visits
53%
liked (68 👍 / 61 👎)
65
favourites (4.1 per 1k visits)
4 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation 3
3 R$
donate 2
2 R$
donation 1
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5316 August 2026 — 53 % liked25 September 2026 — 53 % liked16 August 202625 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 17:4553no change
16 Aug 2026, 17:0753first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.