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CyberVerse: Otaku Haven (Cosplay Tambayan!)

CyberVerse: Otaku Haven (Cosplay Tambayan!)

A Roblox experience owned by The Winter Camp Community!.

RoleplayENanimecosplayroleplay

Description (written by the developer; not a statement by this register)

CYBERVERSE: Otaku Haven (Cosplay Tambayan!) 🌆 Welcome to CYBERVERSE: Otaku Haven 🌆 🎮 A Roblox Experience for Anime Fans, Otaku & Cosplay Fans! Step into CYBERVERSE, a neon-drenched cyberpunk city where anime dreams come alive. In this futuristic haven, you're not just a player—you’re the main character. ✨ What Awaits You 🌸 Explore a vibrant anime city inspired by Tokyo with Neon lights! 🎭 Become your favorite character with hundreds of cosplay outfits—from magical girls to futuristic samurai. 🎤 Perform on dazzling stages with friends—sing, play guitar, or dance with real-time audience reactions, donations and more. 🍡 Chill in themed cafés, shop exclusive cosmetics with Yen currency, and unlock secret quests. 📸 Pose in epic anime backdrops for the ultimate profile pics and reels. 💬 Hang out. Create. Roleplay. Express. you’re free to be whoever you want in a stylish world built by and for anime lovers.

Last updated by the developer 31 Jul 2026, 01:15 UTC.

0
playing (measured 13 Aug 2026, 00:33 UTC)
1,792
lifetime visits
100%
liked (23 👍 / 0 👎)
9
favourites (5.0 per 1k visits)
4 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You met the Akatsuki!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.