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Wall Hop Master / Wall Flick Practice

Wall Hop Master / Wall Flick Practice

A Roblox experience owned by Authentic Inc..

ObbyENparkourobbyskill-practice

Wall Hop Master / Wall Flick Practice is an obby experience created on 2025-06-04. The game has recorded 1,032,225 lifetime visits and 109,363 favorites. Currently, zero users are playing. The title maintains a 92% like percentage. It focuses on wall hop parkour challenges.

Description (written by the developer; not a statement by this register)

Ready to become a Wall Hop Master? This game is your ultimate Wall Hop Practice zone! Jump in to learn and perfect your Wall Hop skills. Conquer every Obby and master the toughest Wall Hop Parkour challenges. You'll go from falling to flying with every Wall Hop! Plus, with Voice Chat, you can learn from others and share tips while you practice. Tags: Wall Hop, Wall Hop Master, Wall Hop Parkour, Obby, Wall Hop Practice, Wall Flick.

Last updated by the developer 12 Jul 2025, 08:03 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
1,032,225
lifetime visits
92%
liked (2,458 👍 / 209 👎)
109,362
favourites (105.9 per 1k visits)
4 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil [10% OFF]
49 R$
Speed Coil [10% OFF]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Game! · welcome587,012 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.