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🦑Squid Game 3 [Final Games]

🦑Squid Game 3 [Final Games]

A Roblox experience owned by Frontman's Squid Gang.

SurvivalENSquid Game IPSurvivalMini-games

🦑Squid Game 3 [Final Games] is a survival experience created on 2025-06-04. It has accumulated 56,949,675 lifetime visits and 248,088 favorites. Currently, 135 users are playing. The experience holds a 79% like percentage. The description highlights final games including Jump Rope, Hide and Seek, and Sky Squid Game.

Description (written by the developer; not a statement by this register)

🦑 Welcome to Squid Game 3: A survival game inspired by the series Squid Game!! Are you ready to take on the final games from Squid Game? Join now to see if you can win the life-altering 💰$$$💰 by outlasting all of the other contestants! 💀Kill or be killed! Win everything💰or lose everything! ➿Jump Rope Game is out!➿ The jump rope is swinging! Make your way to the end of the track! Don't fall! 🔪Hide and Seek is out!🔪 Blue team hides, red team finds! Red team kills! Can you hide and survive from the red team? Good luck! ⭕Sky Squid Game is out!⭕ The Final Game Sky Squid Game is out now! Can you beat Squid Game by being the last one standing?! Stay tuned for updates!! 👍⭐ If you enjoy the game and would like to see more updates, feel free to like and favorite!

Last updated by the developer 9 Jun 2026, 03:49 UTC.

99
playing (measured 25 Aug 2026, 06:50 UTC)
57,353,983
lifetime visits
79%
liked (22,715 👍 / 5,924 👎)
361,489
favourites (6.3 per 1k visits)
4 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

99320209.510 August 202625 August 2026
84 measurements spanning 15 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–353 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
25 Aug 2026, 06:5099-34
25 Aug 2026, 05:50133+15
25 Aug 2026, 04:50118-38
25 Aug 2026, 03:50156-30
25 Aug 2026, 02:50186-9
25 Aug 2026, 01:50195-21
25 Aug 2026, 00:50216-36
24 Aug 2026, 23:50252+17
24 Aug 2026, 22:50235-7
24 Aug 2026, 21:50242-18
24 Aug 2026, 20:50260+49
24 Aug 2026, 19:50211-61
24 Aug 2026, 18:50272+47
24 Aug 2026, 17:50225-17
24 Aug 2026, 16:50242+43
24 Aug 2026, 15:50199-30
24 Aug 2026, 14:50229+23
24 Aug 2026, 13:50206+35
24 Aug 2026, 12:50171-5
24 Aug 2026, 11:50176first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Foever Revive
399 R$
VIP
299 R$
Steel Rod
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7921 August 20262 October 2026
87 measurements spanning 42 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 87
Measured (UTC)% likedChange
2 Oct 2026, 14:1879no change
22 Sept 2026, 14:1779no change
12 Sept 2026, 14:1579no change
2 Sept 2026, 14:0679no change
25 Aug 2026, 06:5079no change
25 Aug 2026, 05:5079no change
25 Aug 2026, 04:5079no change
25 Aug 2026, 03:5079no change
25 Aug 2026, 02:5079no change
25 Aug 2026, 01:5079no change
25 Aug 2026, 00:5079no change
24 Aug 2026, 23:5079no change
24 Aug 2026, 22:5079no change
24 Aug 2026, 21:5079no change
24 Aug 2026, 20:5079no change
24 Aug 2026, 19:5079no change
24 Aug 2026, 18:5079no change
24 Aug 2026, 17:5079no change
24 Aug 2026, 16:5079no change
24 Aug 2026, 15:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.