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🎁Flingin' Builders🎁

🎁Flingin' Builders🎁

A Roblox experience owned by Blocks And Shocks!!!.

Sandbox & buildingENphysics-based combatsandbox buildingPvP chaos

Description (written by the developer; not a statement by this register)

Welcome to Flingin' Builders – the ultimate build-and-battle sandbox! stack blocks to the sky, and get creative! But watch out — this isn't just a chill building game… You can fling your blocks, delete others, or launch surprise attacks! 🔨 Build anything you want' 🧱 Stack blocks into massive towers or tricky defenses 🧼 Delete and clean up with your tool — or cause chaos 💥 Fling blocks at other players to send them flying 🎯 Knock others out by hitting them with launched bricks 💰Collect Coins by building high in the Sky are u skilled enough? Perfect for creative builders, chaotic tinkerers, and anyone who loves messing around with physics! 🔧 Tags: building, sandbox, physics, fun, pvp, chaos, fling, block, multiplayer, tower, creative, Fighting

Last updated by the developer 9 Oct 2025, 11:27 UTC.

0
playing (measured 14 Sept 2026, 21:05 UTC)
1,995
lifetime visits
57%
liked (4 👍 / 3 👎)
4
favourites (2.0 per 1k visits)
4 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 21:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod
399 R$
VIP
249 R$
Party Cannon 99R$
99 R$
Double Jump
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet The Owner · other146 · 0.00% win
U Won The Obby · progression9 · 0.00% win
WELCOME To Flingin Builders!! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.