Burger Buddy [BETA]
A Roblox experience owned by Cap'nFry's Spoonful.
HorrorENsurvival horrorfirst-persontoy horror
Description (written by the developer; not a statement by this register)
A first person survival horror game about your popular good ole' Burger Buddy! Can you keep him under control.. or will you face the consequences of his actions? 💻 Keyboard M -> Settings LShift -> Sprint RMB -> Flashlight LMB -> Interact + Attack 🎮 Controller L2 -> Settings L1 -> Sprint R1 -> Flashlight R2 -> Interact + Attack 📱Mobile Tap/Hold -> Interact + Attack Buttons for other actions 🍔 LORE Summer's arrival is just around the corner and after playing your favorite video game during some downtime, you decide to order a new toy! When receiving this toy, you quickly realize it's quite a handful. After looking further into your product, you begin to raise more questions on why Bacon Burger seems to fool around only during night. The air starts to feel denser as darkness starts to envelope your surroundings. This Burger Buddy seems to act like a magnet of something frighteningly perilous, but you choose to continue searching in hopes that you answer these perplexing questions.
Last updated by the developer 3 Oct 2025, 18:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 17:04 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.