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Muscle Masters

Muscle Masters

A Roblox experience owned by Gym Master.

SimulatorENfitnesssimulatorpet collection

Description (written by the developer; not a statement by this register)

💪 Welcome to MUSCLE MASTERS! Train your body, build insane strength, and rise from a beginner to a true legend. Lift powerful weights, run on treadmills, unlock new zones, collect powerful pets, and become strong enough to dominate every challenge ahead. 🌴 Start your journey in Muscle Bay 🔥 Unlock powerful new areas 🐾 Collect powerful pets ⚡ Upgrade your power 🏆 Rise to the top! 🎁 USE CODE: musclelifter200 👍 Like the game to claim a powerful free boost! 🚀 A NEW CODE will be released at 300 LIKES! 🎉 Join our group for exclusive in-game rewards and bonuses: https://www.roblox.com/groups/35262254 ⭐ Like, Favorite, and Follow the game to support Muscle Masters and stay updated with future updates! Tags: Lift, Train, Workout, Bodybuilder, Super, Strong, Simulator, Weight, Lifting, Run, Fight, Strength

Last updated by the developer 13 Jul 2026, 18:18 UTC.

0
playing (measured 11 Aug 2026, 06:45 UTC)
17,001
lifetime visits
96%
liked (258 👍 / 11 👎)
104
favourites (6.1 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
699 R$
Super Lucky
699 R$
Open 3 Eggs
549 R$
+2 Pet Slots
499 R$
Lift Faster
499 R$
Auto Clicker
399 R$
Lucky
349 R$
Auto Rebirth
299 R$
Double Weights
299 R$
+60 Capacity
289 R$
x2 Crystals
249 R$
Fast Egg Open
199 R$
x2 Damage
199 R$
+20 Capacity
99 R$
Teleport
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,638 · 100.0% win
1,000 Strength · progression773 · 0.00% win
1 Win · progression732 · 0.00% win
10,000 Strength · progression102 · 0.00% win
1 Rebirth · progression97 · 0.00% win
10 Rebirths · progression61 · 0.00% win
100,000 Strength · progression49 · 0.00% win
1,000,000 Strength · progression38 · 0.00% win
100 Rebirths · progression38 · 0.00% win
10 Wins · progression8 · 0.00% win
100 Wins · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9616 August 2026 — 96 % liked26 August 2026 — 96 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:1696no change
16 Aug 2026, 16:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.