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A Roblox experience owned by S Í R K Ő.
HorrorHUhorrorbetaflashing lights
Description (written by the developer; not a statement by this register)
let's go to heaven (game is in beta, expect bugs) FLASHING LIGHTS ARE PRESENT credits ; building, art, scripting and SFX by lostfishee building and art by XljlQL inspired by M U G E N's VESZTESEG , Nicillas003's VAZSTASAC and T.W()'s V1.5 https://www.roblox.com/games/6655413959/VESZTESEG https://www.roblox.com/games/16644299676/VAZSTASAC https://www.roblox.com/games/12489498686/Broken-1-5 ver 1.15
Last updated by the developer 10 Aug 2026, 00:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 04:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 16:07 | 99 | no change |
| 17 Aug 2026, 16:05 | 99 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.