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✷ képzelet

✷ képzelet

A Roblox experience owned by S Í R K Ő.

HorrorHUhorrorbetaflashing lights

Description (written by the developer; not a statement by this register)

let's go to heaven (game is in beta, expect bugs) FLASHING LIGHTS ARE PRESENT credits ; building, art, scripting and SFX by lostfishee building and art by XljlQL inspired by M U G E N's VESZTESEG , Nicillas003's VAZSTASAC and T.W()'s V1.5 https://www.roblox.com/games/6655413959/VESZTESEG https://www.roblox.com/games/16644299676/VAZSTASAC https://www.roblox.com/games/12489498686/Broken-1-5 ver 1.15

Last updated by the developer 10 Aug 2026, 00:20 UTC.

0
playing (measured 13 Aug 2026, 04:19 UTC)
7,080
lifetime visits
99%
liked (91 👍 / 1 👎)
184
favourites (26.0 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

watchful one · other217 · 0.00% win
bad ending · other205 · 0.00% win
return home · progression148 · 0.00% win
A Familiar Brightness · other70 · 0.00% win
OBLITERATED · progression60 · 0.00% win
· other45 · 0.00% win
MONOLITH · other36 · 0.00% win
the condemning · other20 · 0.00% win
beyond the foliage · other20 · 0.00% win
pay respect · other9 · 0.00% win
· other0 · 0.00% win
· other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9917 August 2026 — 99 % liked27 August 2026 — 99 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 16:0799no change
17 Aug 2026, 16:0599first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.