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[Updated] Noob Obby

[Updated] Noob Obby

A Roblox experience owned by Green Dino's Fan Group.

ObbyENobstacle courseeasy difficultynoob theme

Description (written by the developer; not a statement by this register)

Noob Obby~ A Noob Adventure Obby, one of the shortest obstacle with 24 stages to be completed! you'll be sure to have fun without any struggles because of how easy it is. Even a noob can beat it but you can't?? Updates: Jan-03-2020 - 3 New Stages (20-21-22) -Added Speed Coil Gamepass (R$25) -Added Badges -Added More Obstacles to make it harder -Fix spawning glitch when move to the next stage. Join the group! https://www.roblox.com/groups/3035620/Green-Dinos-Fan-Group#!/about Please let me know if there are any bug/issues, just message me or join me. I will be happy to hear and resolve it. Thank you! Keep in Mind, Noob Obby gets update almost every day! So be willing to check out. Enjoy Noob Obby! ^_^ NOOB OBBY OBBY NOOB NOOB OBBY NOOB OBBY

Last updated by the developer 3 Jan 2020, 22:18 UTC.

0
playing (measured 12 Aug 2026, 22:47 UTC)
11,716
lifetime visits
37%
liked (40 👍 / 67 👎)
67
favourites (5.7 per 1k visits)
24 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Radio
60 R$
Gravity Coil
35 R$
a router
30 R$
hi
30 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome347 · 0.00% win
You Won! · progression85 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.