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[πŸ’€] Maxonik's Wall Hop Obby

[πŸ’€] Maxonik's Wall Hop Obby

A Roblox experience owned by N$STALGIA.

ObbyENwall hopdifficulty charttroll system

Description (written by the developer; not a statement by this register)

πŸ† Welcome to Maxonik's Wall Hop Difficulty Chart Obby! 🚧 Still in Beta – please report any bugs to the group! πŸ‘ Like the game for more updates! (Goal: 26/30) ⭐ Favorite to show support! πŸ‘₯ Join the group for a FREE Speed Coil! πŸ‘‰ Join Here : https://www.roblox.com/communities/34214121/N-STALGIA#!/about ✨ Features: βœ… Full Troll System πŸ’€ Press R to Reset instantly 🎯 Currently 55 stages (Progress: 9/5/25) πŸ“š Want to learn wall hops? Just search β€œHow to wall hop in Roblox” online for tons of great tutorials! πŸ‘‘ Credits: max_sketch – Head Developer/Owner ItsFridubit – Assistant Builder Volide – Contributor

Last updated by the developer 29 May 2026, 18:09 UTC.

0
playing (measured 18 Aug 2026, 22:30 UTC)
8,306
lifetime visits
82%
liked (32 πŸ‘ / 7 πŸ‘Ž)
22
favourites (2.6 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Flying Carpet
79 R$
Fusion Coil
35 R$
Double Jump
29 R$
Gravity Coil
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Maxonik's Wall Hop Difficulty Chart Β· welcome5,956 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.