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[🐟] Fish Arena

[🐟] Fish Arena

A Roblox experience owned by schlap.

Fighting & PvPENfisharenadestruction

[🐟] Fish Arena is a fighting-pvp experience created on 2025-06-05. It has recorded 1,668,890 lifetime visits and 6,547 favorites. The game holds an 83% like percentage. Currently, zero players are active. The title supports desktop, console, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

Introducing.. Fish Battles! 🐟 Fish Battles is the ultimate fish-flinging battlegrounds game! Choose your weapon from a wild roster of fish, each with their own unique abilities. Swing, slap, and unleash chaos in a fully destructible arena, where every fight is filled with mayhem. 🐟 Pick from 15+ unique fish πŸ’₯ Launch into battle πŸ† Eliminate all your enemies by knocking them into the void πŸ’΅ Collect Schlaps to buy even more crazy fish πŸ’» Supports Desktop, Console, Mobile and Tablet players

Last updated by the developer 16 Jul 2026, 23:08 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
1,668,890
lifetime visits
83%
liked (6,174 πŸ‘ / 1,242 πŸ‘Ž)
6,548
favourites (3.9 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Godly Fish
899 R$
VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beginner Β· welcome563,667 Β· 0.00% win
Dutchman's Curse Β· other24,542 Β· 0.00% win
Intermediate Β· progression1,631 Β· 0.00% win
Meet the Owners Β· other1,079 Β· 0.00% win
Professional Β· other11 Β· 0.00% win
Winner Β· progression0 Β· 0.00% win
Survivor Β· other0 Β· 0.00% win
Collector Β· collection0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.