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Drone Horizon

Drone Horizon

A Roblox experience owned by Horizon of Events.

SimulatorENdrone simulatoropen worldcombat

Description (written by the developer; not a statement by this register)

[🛰] Drone Horizon - Is an exciting simulator where you play as realistic drones with unique abilities where you can control over 15 drones with cool designs and different characteristics. - Here you have to evolve, buy new drones, improve stats, and kill other drones and their pilots in an open world. You can also get into the top of your region or the global top players in terms of Kills or Cash. - The game has been developed for more than a year by 1 person, with a soul invested in the game and more than 800 hours of development Our game ideally supports: - 🎮 Xbox Gamepad (Console) -📱 Mobile Phones - 🖥 PC ❗️We are also looking for builders to make our open world even bigger! ( JOIN GROUP AND WRITE POST )

Last updated by the developer 21 Aug 2026, 23:30 UTC.

0
playing (measured 22 Aug 2026, 11:17 UTC)
3,892
lifetime visits
70%
liked (7 👍 / 3 👎)
20
favourites (5.1 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 11:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hacker Drone
624 R$
Time Drone
458 R$
Atomic Drone
239 R$
Sniper Drone
129 R$
RTX ACTIVATE
32 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

637066.522 August 2026 — 63 % liked1 September 2026 — 70 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 11:1870+7
22 Aug 2026, 11:1863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.