Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
HeartBeat | Update 1.4

HeartBeat | Update 1.4

A Roblox experience owned by Retrical Studioz.

RacingENJDMShutokuNight Racing

Description (written by the developer; not a statement by this register)

Tear through traffic at insane speeds, thread the needle between cars, and dominate the expressway under neon city lights. Inspired by classic Shutoku runs and JDM street racing culture, this game is all about precision, adrenaline, and pure driving skill. [📌UPDATES📌] - Addition the the map - More cars Added - Visual Graphics Improved 🌀 Weave through traffic. 🌙 Race under the city night. 💨 No brakes. No fear. No hesi. Think you’ve got what it takes to survive the shutoku?

Last updated by the developer 1 May 2026, 16:52 UTC.

0
playing (measured 13 Aug 2026, 21:17 UTC)
207
lifetime visits
50%
liked (1 👍 / 1 👎)
1
favourites (4.8 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 21:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pau
2,879 R$
1k
1,000 R$
VIP
167 R$
Donation
50 R$
Donation
30 R$
20
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome45 · 0.00% win
Level 50 – Shutoku Ace · progression0 · 0.00% win
Level 10 [New Arising] · progression0 · 0.00% win
Level 75 – Highway Phantom · progression0 · 0.00% win
Level 35 - Upcoming Elite Driver · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.