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BATTLEPATH! [TESTING 🎮📱🖥️]

BATTLEPATH! [TESTING 🎮📱🖥️]

A Roblox experience owned by The Enlightened Vessels.

ShooterENroguelikefpshorde-survival

BATTLEPATH! [TESTING 🎮📱🖥️] is a shooter experience created on 2025-06-05. It has accumulated 876,404 lifetime visits and 10,767 favorites. Currently, 10 players are active. The title holds an 81% like percentage. The game features procedurally generated rooms and combat mechanics including dashing, sliding, and grappling. It remains in a testing phase across all platforms.

Description (written by the developer; not a statement by this register)

CONTROLS : Shift - Dash Ctrl - Slide F - Punch / Parry Q - Grapple LMB - Normal Fire RMB - Alternate Fire (Applies to some weapons) Shift + Space = Farther Jump! Battlepath is currently in its testing phase! Fight through hordes of enemies that are obstructing your way through procedurally generated rooms, and get stronger after each run! NOTES : - ❗This game is still in testing for all platforms! Feel free to leave any input in the official group or server! - 🐞 Bugs are to be expected! You can report bugs on available social platforms found in the group! (All feedback is appreciated!) - 🔥 Inspired heavily by Hakita's Ultrakill and other existing Roblox games, such as Windforce Interactive's Combat Initiation!

Last updated by the developer 10 Aug 2026, 17:19 UTC.

10
playing (measured 10 Aug 2026, 19:30 UTC)
876,404
lifetime visits
81%
liked (2,874 👍 / 666 👎)
10,936
favourites (12.5 per 1k visits)
5 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:305first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat TAR Outpost (TESTING) · progression29,436 · 9.9% win
Saved Jolley Valley! · progression18,133 · 4.4% win
Rest, Brother... · other13,926 · 5.5% win
Agony. · other7,716 · 3.8% win
Complete Arsenal! · collection4,911 · 2.0% win
it could've been worse ¯\_(ツ)_/¯ · other4,771 · 2.0% win
Perfect Testing! · other4,142 · 0.00% win
As jolly as it could be! · other3,435 · 0.70% win
only a darn fool could ever buy this!!! · other2,874 · 0.00% win
i can see you. · other2,626 · 0.00% win
Easy P Rank..? · progression2,435 · 0.70% win
Rumors of the Cubed · other2,364 · 1.4% win
Through Another Medium · other2,192 · 0.00% win
A very very cool and stylish person · other1,985 · 1.4% win
parkour pro · progression1,479 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked3 September 2026 — 81 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:3881no change
24 Aug 2026, 16:3881no change
14 Aug 2026, 16:3781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.