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Gunung Mahsyar

Gunung Mahsyar

A Roblox experience owned by Five Pillars Development.

ObbyENafterlifeobstacle coursemoral theme

Description (written by the developer; not a statement by this register)

Gunung Mahsyar is a land of white sand areas its very broad and flat land in the afterlife. How to play? ✅ Collect good deeds ✅ Go to the Final Bridge ✅ If you Fall you drop into Hell ✅ Reach the end to go to Heaven! 👥 Play with friends

Last updated by the developer 10 Jan 2026, 15:28 UTC.

0
playing (measured 12 Aug 2026, 01:08 UTC)
124,811
lifetime visits
97%
liked (1,266 👍 / 40 👎)
16,002
favourites (128.2 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Cash
799 R$
VIP
499 R$
Super Crit Luck
399 R$
2x Good Deeds
299 R$
MVP
199 R$
Speed Up
179 R$
Crit Luck
149 R$
2x Gems
149 R$
2x Cash
149 R$
PRO
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Mahsyar Land · welcome107,751 · 0.00% win
5,000 Good Deeds · progression14,332 · 0.00% win
50,000 Good Deeds · progression490 · 0.00% win
1M Good Deeds · progression99 · 0.00% win
5M Good Deeds · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9715 August 2026 — 97 % liked14 October 2026 — 97 % liked24 October 2026 — 97 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:3897no change
14 Oct 2026, 13:3797no change
15 Aug 2026, 09:0397first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.