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Cute Bee Tower🐝

Cute Bee Tower🐝

A Roblox experience owned by Barz community.

Tower defenseIDtower defensecute aestheticfree item promises

Cute Bee Tower🐝 is a tower-defense experience created on 2025-06-06. The game has accumulated 887,706 lifetime visits and 765 favorites. It holds a 76% like percentage. Currently, zero users are playing the experience. The description mentions color themes and commands for Korblox and Headless items.

Description (written by the developer; not a statement by this register)

Welcome to Cute Bee Tower🐝 Tower ini perpaduan warna hijau, kuning, coklat, dan lain lain (kalau penasaran ayo mainin) 🎉 Free Komen📌 📍/korblox 📍/headless Private server? Mestinya ada dong Jika suka tower nya jangan lupa vote ke atas ya🌷 Owner : n4wsz0 Developer : Puutraa_22

Last updated by the developer 26 Oct 2025, 08:38 UTC.

0
playing (measured 10 Aug 2026, 17:08 UTC)
887,706
lifetime visits
76%
liked (130 👍 / 42 👎)
765
favourites (0.9 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

tysm
2,500 R$
tysm
750 R$
Mksih bnyak Kaka nahel
429 R$
Eight Store
360 R$
Fadil
300 R$
Mksih kak mora
286 R$
Eight Store
240 R$
Mksih kak bintang
200 R$
Makasih kak ayy
143 R$
Mksih kak mora
143 R$
Mksih bnyakkk
143 R$
Eight Store
120 R$
Eight Store thankyou
120 R$
tysm
100 R$
Mksih bg raee
72 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome 🥳🎉 · welcome554,131 · 100.0% win
Congratulations🥳🎉 · welcome10,057 · 25.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:3576no change
24 Aug 2026, 16:3476no change
14 Aug 2026, 16:3276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.