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[💀] Bat Tower 2

[💀] Bat Tower 2

A Roblox experience owned by KENS Games.

ObbyENtroll gameplayparkourmultiplayer

Description (written by the developer; not a statement by this register)

Bat Tower! Climb, survive, troll your friends 😏 Crazy traps 🤯💥 Can you reach the top? 👀⬆️ This game is all about trolling 😈 There are tons of hidden secrets 🕵️‍♂️🔐 and secret spots you might really enjoy 👀✨ Climb to the top ⬆️ survive the madness 💀 and try not to rage 😏🔥 Play with friends for maximum fun 😂🎮 Tags: bat tower, troll obby, roblox obby, hidden secrets, hard obby, fun roblox game

Last updated by the developer 14 Mar 2026, 18:30 UTC.

0
playing (measured 11 Aug 2026, 06:51 UTC)
8,209
lifetime visits
86%
liked (24 👍 / 4 👎)
19
favourites (2.3 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN COMMANDS (need rejoin)
249 R$
GOD SWORD TROLL OP++++ (need reset)
229 R$
OP MINIGUN (need reset)
149 R$
Flying Carpet (need reset)
39 R$
TASER (need reset)
29 R$
ULTRA SLAP OP++ (LIMITED) (need reset)
27 R$
JETPACK OP FLY FAST! (need reset)
9 R$
OPEN DOOR (FOREVER)
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,815 · 0.00% win
Trolled... · other1,534 · 0.00% win
YOU MADE IT!!0!0! · progression892 · 0.00% win
Visit GAMEPASSES · other520 · 0.00% win
SECRET CODE? · secret416 · 0.00% win
IM HERE!!!! · welcome305 · 0.00% win
GRAP · other272 · 0.00% win
Secret! · secret209 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.517 August 2026 — 85 % liked6 September 2026 — 86 % liked17 August 20266 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Sept 2026, 13:4686+1
17 Aug 2026, 13:3685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.