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[⚔️] NOWHERE TO HIDE [💀WORTH THE TROLL💀]

[⚔️] NOWHERE TO HIDE [💀WORTH THE TROLL💀]

A Roblox experience owned by Hotel Doors - Community.

HorrorRUhorrordoorstroll

Description (written by the developer; not a statement by this register)

• ИГРА ОСНОВАНА НА ИГРОВЫХ ДВЕРЯХ И ДАВЛЕНИИ! 🚪🐟 • ИГРА - ЗАБАВНЫЙ ПРОЕКТ ОТ СТУДИИ HOTEL-DOORS!🔥🔥🔥 • В ЭТОЙ ИГРЕ МНОГО БАГОВ И НЕСООТВЕТСТВИЙ, ТАК ЧТО БУДЬТЕ ТЕРПЕЛИВЫ🛠️🔧⚙️ ИГРАЙТЕ В ДАВЛЕНИЕ🐟💥 И ВЫПОЛНЯЙТЕ ПРЫЖКИ🤸🤸🤸 ЛЮБОПЫТНЫЙ СВЕТ⭐✨🌟 СКАЗАЛ МНЕ🙋‍♂️🙋‍♂️🙋‍♂️ ЧТО Я РЫЧАГ 4

Last updated by the developer 12 Aug 2026, 04:41 UTC.

0
playing (measured 12 Aug 2026, 06:07 UTC)
15,228
lifetime visits
55%
liked (40 👍 / 33 👎)
28
favourites (1.8 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Troll Laboratory Secret Weapon
199 R$
Plushies Friends!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Recruit Of No Hide! · welcome365 · 19.0% win
Spooky Jonkler · other205 · 0.00% win
I Hate This Fish!!! · other190 · 0.00% win
Second Chance · other155 · 0.00% win
Lock In, Open it! · collection153 · 0.00% win
No No No No No No · other140 · 0.00% win
Huh??? · other139 · 0.00% win
Speed Of Light · collection133 · 0.00% win
Funny Jinkler · other133 · 0.00% win
Last Christmas! · other131 · 0.00% win
Hardcore Minigames! · progression120 · 0.00% win
Happy House · other111 · 0.00% win
Does It Have A Tail? · other106 · 0.00% win
The Floor Is Lava · other103 · 0.00% win
Hotel Member · other91 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

555655.516 August 2026 — 56 % liked26 August 2026 — 55 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 17:4555-1
16 Aug 2026, 17:3856first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.