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Arkon [INDEV]

Arkon [INDEV]

A Roblox experience owned by ARKON LAB.

HorrorENasymmetrical multiplayersurvival horrorgenerator repair

Description (written by the developer; not a statement by this register)

Arkon is an asymmetrical horror game where Survivors must work together to evade the Killer. Available on PC, Mobile, and Console. ---- SURVIVOR ---- Repair generators to power the exits and escape. Cooperate with your team if you want to survive. ---- KILLER ---- Let no Survivor live. Hunt down the Survivors and prevent their escape at all costs. ⚠️ Warning Exploiters will be permanently banished from the Arkon realm.

Last updated by the developer 7 Jun 2026, 00:26 UTC.

0
playing (measured 30 Aug 2026, 02:00 UTC)
7,119
lifetime visits
97%
liked (37 👍 / 1 👎)
10
favourites (1.4 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 02:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

arkon · other2 · 0.00% win
Do you hear the whistle? · secret1 · 0.00% win
Anchor · progression0 · 0.00% win
Parkour master · progression0 · 0.00% win
Relentless · progression0 · 0.00% win
Clutch · progression0 · 0.00% win
Oblivion Protocol · progression0 · 0.00% win
pure dedication · progression0 · 0.00% win
Lore guardian · collection0 · 0.00% win
Divine hand · progression0 · 0.00% win
Endurance · progression0 · 0.00% win
Veins of fury · progression0 · 0.00% win
Hunted · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9730 August 2026 — 97 % liked19 September 2026 — 97 % liked30 August 202619 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 02:0197no change
30 Aug 2026, 02:0097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.