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Robloxia Disasters

Robloxia Disasters

A Roblox experience owned by Trahser Games!.

SimulatorENsurvivaldisaster simulationbeta

Description (written by the developer; not a statement by this register)

[game still in working!1!11! expect bugs!] Oh Noes!! A disaster is about to happen!! try to survive, or instead watch as the town crumble! MAPS WILL BE ADDED SOON! Shops are not added yet! once added we will do a map rework and add Emotes and also Add GUIS and animations! (WILL BE RELEASED IN SEPERATE UPDATES) Update 1 [RELEASE] ADMIN/MOD Aoyagi_Toya52 (my sister/head admin/revenue sharer) TrollBlob (Creator/Developer/Head Admin) Redrobloxian751 (my relative/co-creator/mod) sleep_everiday (Admin/Revenue Sharer) TAGS: Roblox,Disasters,Robloxia,Games,Fun,Classic,New,Beta,Demo,Robloxia Disasters,Forsaken,SEIATH,Escape,Towers.SEWTH,

Last updated by the developer 23 Jan 2026, 08:27 UTC.

0
playing (measured 25 Aug 2026, 02:50 UTC)
217
lifetime visits
100%
liked (7 👍 / 0 👎)
5
favourites (23.0 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 02:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ydhdh
400 R$
VIP
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Robloxia Disasters! · welcome33 · 0.00% win
Played During Demo Version! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.