Crash Into A Wall!
A Roblox experience owned by Storm Media.
SimulatorENdestructionsimulatorupgrades
Crash Into A Wall! is a simulator experience created on 2025-06-06. It has recorded 969,773 lifetime visits and 93,990 favorites. The title holds an 89% like percentage. Currently, zero users are playing the game. The experience focuses on wall-breaking mechanics within the simulator genre.
Description (written by the developer; not a statement by this register)
TIME TO CRASH 💥 | Break Walls, Get Stronger! Smash, crash, and obliterate walls in the ultimate destruction simulator! 💪 In Crash Into a Wall, your goal is simple: run head-first into giant walls until they shatter into pieces! Every hit brings you closer to victory — and better upgrades. 🔥 Features: 💸 Earn cash every time you deal damage 🧱 Break through stronger walls as you level up ⚡ Upgrade your health, damage, and regeneration 💰 Collect cash pickups and boost your streak 🥇 Climb the leaderboards and become the ultimate wall breaker! Whether you're here to break stuff or grind your way to the top, this is the most satisfying simulator on Roblox!
Last updated by the developer 24 May 2026, 16:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:51 | 89 | no change |
| 14 Aug 2026, 15:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.