[BETA] Critters
A Roblox experience owned by 30.86 Games.
SurvivalENmultiplayer survivalpuzzle solvingsecret ending
[BETA] Critters is a survival experience created on 2025-06-06. It has recorded 536,798 lifetime visits and 12,376 favorites. The current player count is 0. The game holds a 74% like percentage. It is categorized under the survival genre.
Description (written by the developer; not a statement by this register)
😱 ESCAPE BEFORE IT’S TOO LATE! Can you survive the Critters in this multiplayer escape game? Welcome to Critters, the ultimate multiplayer survival escape. One player becomes the evil Critters, hunting everyone down while the rest run, hide, solve puzzles, and work together to escape before time runs out. But there is more than one way out. Can you find the Secret Ending? 💥 Outsmart and outrun the Critters in fast-paced survival gameplay 🧩 Solve puzzles, unlock doors, and collect hidden tools to escape 🌟 Discover clues to unlock the Secret Ending and reach the mysterious Pizza Star ⏳ Play with friends or go solo but escape before you are trapped forever Controls: 🏃 Press SHIFT to sprint (PC) 📢 BETA TEST LIVE: We are fixing bugs and adding features. Report issues and share ideas to help shape the game. 🔥 Smash LIKE and FAVORITE to support updates and unlock exclusive rewards.
Last updated by the developer 2 Feb 2026, 02:19 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.