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Survive A Sinking Ship

Survive A Sinking Ship

A Roblox experience owned by Cobalt Teapot Game Studios.

SimulatorENsurvivalsimulationdisaster

Description (written by the developer; not a statement by this register)

The year is 1929. You are on board a fictious ocean liner, enjoying a night of luxury until the unthinkable happens. A massive iceberg has breached the hull, and the ship is already taking on water. The boiler rooms are flooding, the lights are beginning to flicker, and the clock is ticking toward a watery grave. Will you survive the night, or will you go down with the ship? Watch as the Ship slowly sink towards the bottom, watch out for falling funnels, explosions, and a lot of tilt. Can you outlast the disaster, or will you go down with the ship? A faithful remake of 'Titanic Simulation' by TheAmazeman. Please note this Ship model isn't 100% accurate, but it's pretty close to the original. The Ship's name has now been changed due to Roblox's New Guidelines, gameplay hasn't changed at all. *Current Builders: AsuraResearch, BlueTeapot20*

Last updated by the developer 7 Aug 2026, 20:37 UTC.

0
playing (measured 11 Aug 2026, 07:23 UTC)
3,535
lifetime visits
92%
liked (12 👍 / 1 👎)
22
favourites (6.2 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Captain Gamepass | OUTRAGEOUS VIP
400 R$
Loyal Crew Member | SUPER VIP
230 R$
First Class Gamepass | VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Drowned · other332 · 100.0% win
Captain Teapot · other130 · 0.00% win
Smashed by Funnel · other26 · 0.00% win
Unlucky Coal Worker · other25 · 0.00% win
Smashed By The Stern · other24 · 0.00% win
Crew Member Asura · other22 · 0.00% win
New Bloxford Voyage · progression18 · 26.7% win
Survivor Badge · progression17 · 0.00% win
Loyal Crew Member · other5 · 0.00% win
Captain Badge · other4 · 0.00% win
First Class Passenger · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9218 August 2026 — 92 % liked28 August 2026 — 92 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 06:2392no change
18 Aug 2026, 06:2292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.