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Dani Mocanu Obby

Dani Mocanu Obby

A Roblox experience owned by DDL Softworks.

ObbyENDani MocanuObbyCelebrity

Dani Mocanu Obby is an obby experience created on 2025-06-07. It has recorded 4,424,974 lifetime visits and 18,407 favorites. The game holds a 69% like percentage. Currently, zero users are playing. The experience features 50 stages. Progress does not save without a specific gamepass. The developer is Dennis's Digital Softworks.

Description (written by the developer; not a statement by this register)

This is a fictional game made for fun. It’s not meant to offend or portray real people/events seriously. Dani Mocanu Obby Like the game for updates and bug fixes! You want to contact me on whatever reason? Join the server linked. Made with ❤️ by Dennis's Digital Softworks! Stages: 50 !!STAGE PROGRESS DOES NOT SAVE WHEN YOU LEAVE UNLESS YOU HAVE THE GAMEPASS BOUGHT!! Dani Mocanu, Handsome, Obby, Fun

Last updated by the developer 20 Mar 2026, 17:52 UTC.

0
playing (measured 10 Aug 2026, 21:20 UTC)
4,424,974
lifetime visits
68%
liked (560 👍 / 258 👎)
18,413
favourites (4.2 per 1k visits)
7 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Sword
149 R$
Lasergun
149 R$
Magic carpet
129 R$
Save stage progress!
99 R$
Fusion coil
99 R$
Flying cloud
79 R$
Jetpack
70 R$
Gravity Coil
40 R$
Speed Coil
40 R$
Boombox
40 R$
Grapple hook
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You visited Dani Mocanu! · other1,757,388 · 97.3% win
Touched the prisoner! · other78,997 · 0.00% win
You finished Dani Mocanu Obby! · progression55,681 · 0.00% win
In the same server as the owner! · social431 · 0.00% win
In the same server as the co-owner! · social15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

686968.514 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:3768-1
24 Aug 2026, 02:3669no change
14 Aug 2026, 02:3669first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.