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Steal A Fruit!🍏

Steal A Fruit!🍏

A Roblox experience owned by CHRISROBLOX GROUP.

SimulatorENfruit stealingconveyor belt mechanicoffline cash

Description (written by the developer; not a statement by this register)

Welcome to Steal A Fruit! πŸ”₯ NEW CODE: "RELEASE" πŸ‘ Like the game and join our group to receive a Legendary fruit! πŸ” Updates every Saturday! πŸ› οΈ How to play: πŸ’Έ Purchase fruits from the conveyor belt πŸƒ Steal fruits from other players πŸ’° Earn money πŸ›οΈ Buy stronger fruits to increase your earnings! πŸ’Έ Come back for your Offline Cash! JOIN THE GROUP: https://www.roblox.com/communities/32055148/CHRISROBLOX-GROUP#!/about Tags: Steal A, Steal A Fruit, Rob A, Fruit, Fruits, Grow A Garden, Steal A Brainrot, Steal A Brainrot Modded, Steal A Plant, Grow your

Last updated by the developer 30 Dec 2025, 16:59 UTC.

0
playing (measured 10 Aug 2026, 22:45 UTC)
7,754
lifetime visits
94%
liked (120 πŸ‘ / 7 πŸ‘Ž)
102
favourites (13.2 per 1k visits)
7 June 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

[PERMENANT] 2X CASHπŸ’Έ
295 R$
2X SPEED COILπŸƒβ€β™‚οΈπŸ’¨
149 R$
FORCEFIELD REMOTE!!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🍎 · other4,419 · 0.00% win
NOW! Β· other4,418 Β· 0.00% win
PLAY Β· welcome4,417 Β· 0.00% win
A Β· other4,416 Β· 0.00% win
FRUIT!! 😈 · collection4,414 · 0.00% win
STE.AL Β· other4,410 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.