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18+ Untitled Hangout Game 🔊

18+ Untitled Hangout Game 🔊

A Roblox experience owned by TerminalSaturn.

Social & hangoutENsocial hangoutvoice chatcustomizable booths

Description (written by the developer; not a statement by this register)

✨ Make a booth and hangout with friends! ✨ Claim a plot and create your own hangout spot 👥 Give awards and flex badges 🎖️ Explore the map and meet new people 🗺️ Unlock hidden secrets and Easter eggs 🔑 Find bugs or have suggestions? Join our community server to report them! 🏷️ Voice Chat, Hangout, Aesthetic, Room, Chill, Headless, Korblox, Catalog, Chat, Place, Pool, Slender, Mic Up, Outfit, Catalog Outfit, Microphone, Voice Up, avatar

Last updated by the developer 1 Jun 2026, 21:27 UTC.

0
playing (measured 11 Aug 2026, 13:45 UTC)
74,206
lifetime visits
86%
liked (247 👍 / 40 👎)
839
favourites (11.3 per 1k visits)
7 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played UHG! · welcome51,467 · 100.0% win
You met the creators! · social10,813 · 0.00% win
Tetanus · other144 · 0.00% win
Fire in the hole · other142 · 0.00% win
Donator · other119 · 0.00% win
chill guy · other40 · 0.00% win
Early Player! · welcome35 · 0.00% win
Silly · other27 · 0.00% win
VIP · other26 · 0.00% win
nonchalant · other15 · 0.00% win
shotgun · other8 · 0.00% win
diamond · collection4 · 0.00% win
raincloud · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.