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Obby But You Have a Plank

Obby But You Have a Plank

A Roblox experience owned by FaultyMarkus Projects.

ObbyENbridge buildingtiming precisionobstacle course

Obby But You Have a Plank is an obby experience created on 2025-06-07. It has recorded 589,259 lifetime visits and 1,066 favorites. The current like percentage is 52. Zero players are currently active. The experience focuses on bridge-building mechanics within the obstacle course genre.

Description (written by the developer; not a statement by this register)

🪵 Welcome to Obby But You Have a Plank! 🪵 Can you build the perfect bridge and beat every gap? Developed by Zyeseye 🎯 How to Play: • Hold to grow the plank, release to place it • Use timing + precision to pass obstacles • Earn coins, unlock stages, and collect skins

Last updated by the developer 10 Jun 2026, 19:09 UTC.

0
playing (measured 12 Aug 2026, 01:02 UTC)
589,259
lifetime visits
52%
liked (98 👍 / 91 👎)
1,067
favourites (1.8 per 1k visits)
7 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Magic Carpet
450 R$
Cloud
350 R$
Glove
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Obby But You Have a Plank! · other387,583 · 0.00% win
You finished Perfect Planks! · progression3,442 · 0.00% win
You met the Owner! · social110 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:5152no change
14 Aug 2026, 19:4952first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.