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Bounce and Bomb

Bounce and Bomb

A Roblox experience owned by Uncooked Spaghetti.

SurvivalENsurvivalphysics-basedmultiplayer

Description (written by the developer; not a statement by this register)

BOUNCE OFF WALLS - DODGE THE BOMB - SURVIVE! Welcome to the ultimate game of survival! Bombs spawn at random locations across the map. Set your angle, launch your ball, and hope you are not in the blast zone when time freezes! HOW TO PLAY - Drag to Aim: Drag your screen to set your trajectory and line up your escape! - Time Freeze: Once everyone launches, time freezes in place. - Dodge the Blast: Bombs spawn randomly around the map. Avoid the red blast radius! - 8 Rounds to Victory: Survive all 8 rounds to claim victory! Multiple players can survive and win together. CONTROLS - Aim and Launch: Drag and release on screen to set your trajectory!

Last updated by the developer 20 Aug 2026, 22:39 UTC.

0
playing (measured 24 Aug 2026, 09:30 UTC)
223,113
lifetime visits
31%
liked (131 👍 / 289 👎)
828
favourites (3.7 per 1k visits)
26 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 09:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Skin
200 R$
Neon Skin
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

3124 August 2026 — 31 % liked4 September 2026 — 31 % liked4 October 2026 — 31 % liked24 October 2026 — 31 % liked24 August 202624 October 2026
4 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–32 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 08:0131no change
4 Oct 2026, 07:5331no change
4 Sept 2026, 05:3731no change
24 Aug 2026, 09:3231first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.