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Satanic Elevator [UPDATE]

Satanic Elevator [UPDATE]

A Roblox experience owned by NotFoxStudios.

HorrorENhorrorsurvivaljumpscare

Description (written by the developer; not a statement by this register)

Step into the Satanic Elevator, a hellish lift that takes you to random, terrifying floors. Surviving is crucial and dangerous but fun experience! The more times you survive each floor the more points you'll be awarded with, good luck and have fun. Updates: [CURRENT UPDATE: 7/28/26] Fire bug has been fixed for most of the maps Jumpscare bug has been fixed for 2 killers: Annabelle and Satanic Nun Killer spawn bug has been fixed for all killers Disclaimer bug has been fixed at the beginning All shop items have been fixed [ PREVIOUS UPDATE: 5/24/26 ] New Killers: Aka Manto, Laughing Jack, AO Oni, Satanic Nun New Floors: Red Cape, Snowy World, Mansion, Satanic Monastery New Badges: Snow Way Out & You're Not Alone New Game Icon and Thumbnail Minor Bug Fixes Game's Release Date: 4/26/26 Inspirations: The Midnight Elevator by OpNoNatal The Cursed Elevator by illusionary9 [This game is still in beta which means bugs can still be found in the game which'll be fixed in future updates]

Last updated by the developer 11 Aug 2026, 02:56 UTC.

0
playing (measured 14 Aug 2026, 23:08 UTC)
382
lifetime visits
37%
liked (18 👍 / 31 👎)
138
favourites (361.3 per 1k visits)
8 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Hell · welcome3,709 · 100.0% win
Death Only Brings You Closer · other2,590 · 100.0% win
You're Not Alone · collection103 · 0.00% win
Still A Lost Soul · collection76 · 0.00% win
The Vengeful One · collection43 · 0.00% win
Snow Way Out · collection18 · 0.00% win
Faced An Experience · collection16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

35373621 August 2026 — 35 % liked1 September 2026 — 37 % liked21 August 20261 September 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–37 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 03:0737+2
21 Aug 2026, 20:2335first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.