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šŸ¦‘Season 3 Tower [Squid Game]

šŸ¦‘Season 3 Tower [Squid Game]

A Roblox experience owned by Oof Obby.

ObbyENSquid GameTower DefenseFree Robux Scam

šŸ¦‘Season 3 Tower [Squid Game] is an obby experience created on 2025-06-08. It currently has 2,937 players and 48,626,449 lifetime visits. The game holds 2,537,415 favorites and a 41% like percentage. Tags include jump rope, parkour, and red light green light.

Description (written by the developer; not a statement by this register)

Squid Game Season 3 Tower! LIKE FOR MORE UPDATES! FREE /korblox FREE /headless FREE UGC Avatar Shop! FREE PRIVATE SERVER šŸ—¼ NEW TOWER! Can you finish the "Gi-hun Tower" ? shutdown = UPDATE!! 🄰 tags: jump rope, squid game season 3, tower, obby, easy tower, easy obby, hard tower, hard obby, parkour, squid game, red light green light, young hee, cheol su, arayobo

Last updated by the developer 31 Oct 2026, 19:55 UTC.

5,766
playing (measured 1 Nov 2026, 13:50 UTC)
52,501,411
lifetime visits
40%
liked (3,224 šŸ‘ / 4,869 šŸ‘Ž)
2,537,415
favourites (48.3 per 1k visits)
8 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2956,5613,4285,76611 October 20261 November 2026
500 measurements spanning 21 days, net +5,217. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 13:505,766-419
1 Nov 2026, 12:506,185-173
1 Nov 2026, 11:506,358+388
1 Nov 2026, 10:505,970+37
1 Nov 2026, 09:505,933+66
1 Nov 2026, 08:505,867-121
1 Nov 2026, 07:505,988+279
1 Nov 2026, 06:505,709+355
1 Nov 2026, 05:505,354+289
1 Nov 2026, 04:505,065+160
1 Nov 2026, 03:504,905+33
1 Nov 2026, 02:504,872+662
1 Nov 2026, 01:504,210+655
1 Nov 2026, 00:503,555-310
31 Oct 2026, 23:503,865+1,568
31 Oct 2026, 22:502,297+139
31 Oct 2026, 21:502,158-390
31 Oct 2026, 20:502,548-636
31 Oct 2026, 19:503,184-442
31 Oct 2026, 18:503,626first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Tool
199 R$
Cosmic Frontman
99 R$
Gravity Coil
99 R$
Triangle Guard
89 R$
VIP
79 R$
Special Gun
79 R$
Speed Coil
19 R$
Ballerina Cappuccina
9 R$
Young Hee
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! Ā· welcome11,146,588 Ā· 90.7% win
You Won! Ā· progression62,953 Ā· 3.5% win
5 Times Winner! Ā· progression10,274 Ā· 0.60% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

404341.521 August 20261 November 2026
1717 measurements spanning 72 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 40–43 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1717
Measured (UTC)% likedChange
1 Nov 2026, 13:5040no change
1 Nov 2026, 12:5040no change
1 Nov 2026, 11:5040no change
1 Nov 2026, 10:5040no change
1 Nov 2026, 09:5040no change
1 Nov 2026, 08:5040no change
1 Nov 2026, 07:5040no change
1 Nov 2026, 06:5040no change
1 Nov 2026, 05:5040no change
1 Nov 2026, 04:5040no change
1 Nov 2026, 03:5040no change
1 Nov 2026, 02:5040no change
1 Nov 2026, 01:5040no change
1 Nov 2026, 00:5040no change
31 Oct 2026, 23:5040no change
31 Oct 2026, 22:5040no change
31 Oct 2026, 21:5040no change
31 Oct 2026, 20:5040no change
31 Oct 2026, 19:5040no change
31 Oct 2026, 18:5040first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.