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Build An Attack Army🔥[BIG UPD2]

Build An Attack Army🔥[BIG UPD2]

A Roblox experience owned by KunKun Studio.

SimulatorENbase-buildingstrategyoffline-progress

Build An Attack Army🔥[BIG UPD2] is a simulator experience created on 2025-06-08. It has 6,906,020 lifetime visits, 243,601 favorites, and a 91% like percentage. Currently, 8 players are active.

Description (written by the developer; not a statement by this register)

Welcome to Build An Attack Army! 🌲You need to collect as many resources as possible. 🌍Expand your army's territory. 🔧Repair and upgrade your turrets. ⚔️Attack other players and watch out for them attacking you! ⏰ Army work while you are offline! New Code:Cannon

Last updated by the developer 2 Aug 2026, 09:21 UTC.

8
playing (measured 10 Aug 2026, 15:48 UTC)
6,906,020
lifetime visits
91%
liked (17,620 👍 / 1,757 👎)
244,131
favourites (35.4 per 1k visits)
8 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:481first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
799 R$
Double Craft
399 R$
Double resource
399 R$
OP Tools
229 R$
Double Walkspeed
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0291no change
13 Aug 2026, 23:0191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.