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[UPD3] Raise a Cat

[UPD3] Raise a Cat

A Roblox experience owned by Marquez Interactive.

SimulatorENpet simulatoridle/afkegg hatching

Description (written by the developer; not a statement by this register)

Hatch eggs, train and evolve rare cats, upgrade your cat house or steal other's cats! 🚧 BETA: Play now & tell us what to fix. 🎁 Codes (join group): RELEASE — ₱1,000 • RAREEGG — free Rare Egg (Redeem in Settings → Codes) 🐾 Why it’s fun: collect rare cats • feed, play & evolve • pet your cats for bonus rewards • daily check-ins = offline growth ⭐ Favorite and 🔔 Follow for updates & giveaways! Tags: pet simulator, cats, kittens, hatch eggs, rare cats, train pets, evolve, cat house, upgrade, idle, AFK, collect, loot

Last updated by the developer 17 May 2026, 18:46 UTC.

0
playing (measured 10 Aug 2026, 22:21 UTC)
382,832
lifetime visits
87%
liked (2,195 👍 / 342 👎)
5,981
favourites (15.6 per 1k visits)
8 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Luck
599 R$
VIP
399 R$
Magic Carpet
349 R$
Fusion Coil
199 R$
A Gamepass

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester! · other209,744 · 66.7% win
First hatch! · collection153,804 · 66.7% win
Welcome! · welcome150,484 · 66.7% win
Duckling! · collection2,870 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked4 September 2026 — 87 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:2087no change
14 Aug 2026, 23:0887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.