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[NEW!] Christmas Dahood Matching Outfit Ideas

[NEW!] Christmas Dahood Matching Outfit Ideas

A Roblox experience owned by plvshie.

RoleplayENDa HoodMatching OutfitsAvatar Customization

Description (written by the developer; not a statement by this register)

welc to my matching outfits game All in-game purchases stay in your inventory! join grp to stay updated ----> built by plvshietoys & nicosvogue Tags: Matching, Outfit, Matching outfits, Outfit shop, Outfit ideas, Cheap, Cheap Outfits, Preppy, Y2K, Summer, Outfit Store, Shopping, Emo, DH, Hair combo, Try on, Buy, Trendy outfits, Soft, Streetwear, Aesthetic, Cute outfits, Avatar, Hair, Shop, Da hood, DH,Steal Outfits, Clothing, Matching clothes, Outfit ideas shop, Trendy outfits, Catalog, Outfit Loader, Matching, Matching Fits, Home store, Avatars, Steal Outfits, tt, Dh style, Mall, Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic, Cute, Steal Outfits , Matching !

Last updated by the developer 11 Nov 2025, 23:19 UTC.

0
playing (measured 10 Aug 2026, 20:38 UTC)
12,511
lifetime visits
77%
liked (41 👍 / 12 👎)
2,880
favourites (230.2 per 1k visits)
8 June 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to our game! ˶ᵔ ᵕ ᵔ˶ · welcome8,194 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.