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Almost Accurate Bear RP

Almost Accurate Bear RP

A Roblox experience owned by Soul Bear's Community Group!.

RoleplayENroleplaybearteleportation

Description (written by the developer; not a statement by this register)

How to Play - Press/hold T to Sprint - Click on the Map Pads to Teleport to a Map Notes - This Game May Contain Some Bugs. so if you see one, let me know in my Group!

Last updated by the developer 17 Jul 2026, 02:29 UTC.

0
playing (measured 29 Aug 2026, 01:23 UTC)
2,302
lifetime visits
100%
liked (12 👍 / 0 👎)
9
favourites (3.9 per 1k visits)
8 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 01:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD
900 R$
VIP
450 R$
EL SAMTA THE SANTA BRO
120 R$
The Omen mal Stuff
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG Alpha Player · welcome168 · 0.00% win
Happy Halloween! · collection95 · 0.00% win
Summertime. · other78 · 0.00% win
You Met Alt! · other55 · 0.00% win
1k Visits! · other44 · 0.00% win
The Fourth of July! · welcome24 · 0.00% win
BORN TWICE · progression17 · 0.00% win
M@IwARe$ · progression17 · 0.00% win
IN THE FACE OF RED · collection16 · 0.00% win
IT'S BEANS AND BURGERS · other15 · 0.00% win
Darkness Called... · other15 · 0.00% win
EXTERMINATOR · other15 · 0.00% win
Robot Bear · collection15 · 0.00% win
Pumpkin? · collection15 · 0.00% win
The Bear Behind the Slaughter? · secret14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.